Hi! I’m a multidisciplinary 3D artist, specializing in modeling, texturing, and character development for animation and video games. I graduated in 3D animation and began my career at Ilion Animation Studios, where I built a strong technical and artistic foundation.
Throughout my career, I’ve worked on animated short films and feature films, as well as video game cinematics and advertising campaigns. I’ve collaborated with brands like Cuétara, Artiach, Airwick, and Pyrenees Andorra, and with game studios such as Ubisoft and Scopely, participating in productions set in universes like Marvel and Star Trek.
My work focuses on the creation and development of characters, from modeling through the entire lookdev process, shaping visual identities that are solid, expressive, and believable, where anatomy, style, and storytelling come together in a unified visual language. I’ve also taken on CGI supervision roles, leading teams and providing creative direction and technical expertise. Alongside my professional work, I’m passionate about teaching and mentoring the next generation of digital artists.
Senior surfacing and look development characters for animation future film.
Senior Character Modeler for upcoming animation series.
Senior 3D Modeling Artist & Environment Artist for the cinematic project The Almost Chosen by Clash Royale.
Modeling assets, vehicles, characters and clothes for cgi productions.
3D character modeling and texture teacher.
- Modeling, texturing and lookdev supervisor for characters and assets/props for animation productions, TV commercials and game cinematics.
- Team management, leadership, and responsibility for the successful production and development of 3D projects.
- Mentor and classes on teaching and developing 3D workflows for junior teams.
- Modeling, shading and texture characters and assets/props for animation productions, TV commercials and game cinematics.
- Modeling, shading and texture characters and assets/props for animation productions, TV commercials and game cinematics.
Shading and texture characters for animation movies.